Microsoft Corporation XBOX - PAL Rev K
Released in 2001 the Microsoft XBOX was the first
American company game console marketed since the unfortunately
unsuccessful Atari Jaguar in the early to mid 90s.
The XBOX was in
direct competition with Sony's Playstation 2, Nintendo's Game Cube and
predominantly in software sales only with the Sega Dreamcast (as
retail Dreamcast sales had ceased).
The console was firmly in
the sixth generation game market offering impressive sound a visuals as
well as DVD playback and online services.
The XBOX offered access
to a paid online gaming experience named XBOX Live (XBL) also offered at
the time by the Dreamcast and later the Playstation 2. Of the three XBL
was hailed the greater offering due to the implementation of features
and superior server support. This is even though it was a paid service
and required an ADSL connection while many users were still on dial-up.
In comparison the Playstation 2 and Dreamcast online services were
All that stale stuff out of the way, more culturally
interesting is the almost immediate arguments as soon as the XBOX was released as to which was the better console, PS2 or XBOX. Not
since the Sega Mega Drive/Genesis VS SNES fan war had such whining
Before you start throwing stones the truth is while not
necessarily the better console the XBOX wiped the floor with the PS2 as
far as hardware goes. As a console it was a beast of a thing as the
below abridged specs show.
In addition the Playstation 2
proprietary 'Emotion Engine' was extremely difficult to code for VS the
XBOX's hybrid nVidia/Microsoft custom chip.
Playstation 2 had something the XBOX could never compete with..... the
Having been such an amazingly well received
console the Playstation had paved a clear path for its successor
sporting a solid fan base which greatly impacted both console and game
sales. So even while (graphically) for example the PS2 was greatly
inferior (no anti aliasing for example) and many games that looked poor
on the XBOX being PS2 ports with anti aliasing added (Electronic Arts regularly did
this) the Playstation 2 was better received.
Which was the better
Depends on whom you ask.
|| Playstation 2
||More than 1 Trillion
||1920 X 1080
Floating-point Arithmetic Capability
Curved Surface Generation, Lighting
||Programmable vertex and pixel
shaders, fog, Subpixel Anti-aliasing, 8 Hardware Lights, Alpha
Blending, Multi-texturing, Bump Mapping, Environment Mapping,
MIP Mapping, Bilinear Filtering, Trilinear Filtering,
Anisotropic Filtering, Real-time Hardware Texture Decompression